DM 6 Webpage Authoring 3.0 unitsDescription: An introduction to using Hypertext Mark-Up Language (HTML) to create web pages which can be uploaded and displayed on the World Wide Web. Students will use HTML to create web pages with text in various sizes and colors, links to other sites, lists, background color or patterns, graphics, tables and email links. Interactive forms, scripting languages (jQuery for simple animation) and css media queries to make a web page responsive to multiple devices sizes will also be covered. This course has the option of a letter grade or pass/no pass. Also listed as CSIS 6. ADVISORY: CSIS 1 or CSIS 2 or CSIS 3/LIB 3 advised.Student Learning Outcomes: - Create web pages with different font sizes, types, and faces, considering usability and aesthetic impact.
- Create web pages with lists and tables and different types of forms. Have users test the web pages and analyze the responses.
- Design personal website withmultiple pages, all with a coherent look and style.
- Create web pages with links and anchors. Have users test the web pages and analyze the responses.
DM 7 Web Page Authoring II 2.0 unitsDescription: This course is a continuation of CSIS 6, Web Page Authoring I. Topics that will be covered include XHTML, frames, advanced tables, forms, scripting languages, image maps, Cascading Style Sheets (CSS), and new trends in web page technology. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 7. ADVISORY: CSIS 6Student Learning Outcomes: - Create web pages using tables, forms, and image maps.
- Create web pages with cascading style sheets.
- Design personal web pages and web page projects.
DM 22 Field Work and Service 0.5 unitsDescription: Supervised field work within the college and with local agencies. Students serve in useful group activities in leadership roles prescribed for them by faculty or community agencies. A maximum of six units may be completed. This is a pass/no pass course.Student Learning Outcomes: - To be determined.
DM 23 Independent Study 1.0 unitsDescription: Designed to afford selected students specialized opportunities for exploring areas at the independent study level. The courses may involve extensive library work, research in the community, or special projects. May be repeated until six units of credit are accrued. This course has the option of a letter grade or pass/no pass. REQUIRED: The study outline prepared by the student and the instructor must be filed with the department and the dean.Student Learning Outcomes: - These will be determined if the class is brought back.
DM 60 Introduction to Animation 3.0 unitsDescription: Following the fascinating history and culture of animation, the fundamentals, styles, and aesthetics of animation are explored. A variety of production techniques and technology such as Cel Animation, claymation, rotoscoping, stop motion, Telecomics, and finally ending in the use of computers for 3D, modeling and animation are discussed and used for a variety of required projects. Students will have an introduction to modeling, texturizing, rigging, and animation using industry standard software. Useful for those interested in animation for video/film, web, art or game design. This course has the option of a letter grade or pass/no pass. ADVISORY: Basic computer skills.Student Learning Outcomes: - Write a script, develop a storyboard and produce a short animated story.
- As a member of a small team, student will analyze an animation and discuss social, political, and technical aspects of the animation.
DM 61 3D Animation 3.0 unitsDescription: This class addresses the fundamentals of 3D animation including character modeling, soundtrack synchronization, advanced shading, lighting, rendering and compositing techniques. May include topics such as particles, dynamics, and scripting. This course has the option of a letter grade or pass/no pass. ADVISORY: DM 60 or equivalent experience.Student Learning Outcomes: - Student will demonstrate knowledge and use of animation tools.
- Student will be able to create a skeleton, add skin, shade, and render an advanced animation character.
- Student will analyze character movements and synthesize necessary joints and kinematics for realistic animation.
- Student will create a story for animating.
- Student will able to create steps to produce an animation clip.
- Student will be able to analyze an advanced character animation and determine necessary steps for its creation.
- Student will be able to critically apply the outline for an animation
- Student will critically analyze lighting and synthesize shading effects necessary for realistic animation
- Student will be able to analyze his/her own story and synthesize an aesthetic rendition.
DM 73 Desktop Publishing - Adobe InDesign 3.0 unitsDescription: This course will provide students the opportunity to learn to use basic features of desktop publishing software to create all types of publications: flyers, brochures, newsletters, and advertisements. Included in the course will be basic page layout and design principles and integrating text and graphics to create attractive business publications. The course will be taught with Adobe InDesign. This course has the option of a letter grade or pass/no pass. Also listed as CSIS 73. ADVISORY: Completion of CSIS 1 or completion of CSIS 2.Student Learning Outcomes: - Create personal documents such as business cards and resumes.
- Create business documents such as flyers and advertisements.
- Create a newsletter with graphics and drawn objects.
- Create a course project illustrating Desktop Publishing techniques.
DM 74 Advanced Photoshop 3.0 unitsDescription: This is an intermediate level course in mastering Adobe's Photoshop software. Students will learn advanced strategies in professional digital editing. Students will apply creative techniques for print, video, animation and the web. Students will develop skills in luminance, color and exposure to optimize images with adjustment layers and masks, and cutting-edge selection techniques. There will be a focus in post processing for landscape, portrait and panoramic imaging suited for the artist, photographer and design student. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 74. ADVISORY: DM/CSIS 75 Photoshop I.Student Learning Outcomes: - Demonstrate the use of 20+ layers, including the advanced methods of blending modes, opacity and layer palette organization with folders.
- Create projects combining 10+ images into one photo composite for complex projects for portfolio sharecap, and color match all the images using Image Adjustment color techniques such as curves, levels, exposure and paint onto certain photographic layers.
- Demonstrate advanced extensive retouching of photographs using clone, patch on an advanced level for complex projects.
DM 75 Photoshop I - Adobe Photoshop 3.0 unitsDescription: This is an entry level course in mastering Adobe's Photoshop software. Students will learn creative and fundamental processes in professional digital image editing. Hands on lessons provide students with skills to manage today's image libraries. Students will be introduced to Photoshop's Bridge and Camera Raw utilities while crafting state of the art compositions for print, video, animation and the web. There is a focus on basic tonal and color adaptations, digital painting, black and white conversion, special effects, and correction and restoration techniques. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 75. ADVISORY: Familiarity using the Macintosh or Windows operating system.Student Learning Outcomes: - Demonstrate the use of layers to effectively manipulate an image; in terms of color, hue, tonal quality, exposure, and fixing imperfections; as needed.
- Create an image that incorporates multiple imported images, then adjust curves, levels, and hue/saturation values as well as painting on an image for hand coloring.
- Solve technical problems for resolution and file size to determine printing resolution for the best digital output, including retouching and repairing a scanned or digitally captured photograph.
DM 76 Digital Illustration 3.0 unitsDescription: Illustration techniques using computer Bezier curve-based illustration software tools to do diagrams and graphics for use in art, desktop publishing, web graphics, animation, multimedia, and computer presentations. This basic Illustrator course is focused on the technical and historical aspects of digital design and illustration as well as the development of personal artistic expression and visual perception through the use of the digital illustration medium. The course will include lectures and discussions about color, composition and content, computer and illustration program use, printing and presentation techniques. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 76. Student Learning Outcomes: - Analyze an idea, develop a concept via creating a mockup drawing, and create their vision digitally using the program Adobe Illustrator or comparable illustration program.
- Explain the basics of interfacing with other compatible graphics programs.
- Create and produce high end Web ready graphics design images, save these images as files and print them color correct.
DM 77 Introduction to Digital Media and Its Tools 3.0 unitsDescription: An introduction to the field of digital media, including history, social impact, concepts, career options and industry trends. Applying learned visual and aural design principles, students will explore the use of computer-based tools in the design and production of digital media by creating and editing digital images, sounds, video, and text. This course is also listed as CSIS 77. This course has the option of a letter grade or pass/no pass. Student Learning Outcomes: - Describe the field of digital media: Historical relevance, career possibilities, the technology, production procedures, and basic principals of design and architecture.
- Develop a storyboard and video record it.
- Produce a small, interactive web site using digital images, video, audio, using appropriate software tools.
DM 79 Portfolio Development 1.0 unitsDescription: The planning and production of personal portfolios and self- promotion materials, including online, print, slides, and e-media (CD ROM, DVD) portfolios; cover letters, and resumes. Focuses on self-promotion for jobs, self-employment, or advanced education in the fields of Art, Computer Graphic Design and Digital Media. Students will leave the class with one or more portfolios representing their work. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 79. No college credit for those who have passed ART 79.Student Learning Outcomes: - Students will be able to design and construct a professional creative portfolio, both in hardcopy and electronic form, to showcase their creative work for employment, higher education, grants, creative projects and exhibition purposes.. This includes business cards and logo design.
- Students will be able to create a statement of purpose, design a resume, and write an effective cover letter for employment, higher education, grants, creative projects and exhibition purposes.
- Students will be able to discuss and presenttheir creative work and self promote their creative and technical skills for employment, higher education, grants, creative projects and exhibition purposes.
DM 80 Digital Photography 3.0 unitsDescription: The study of digital photography from digital camera to the computer-based printer or digital media. Artistic, theoretical, and technical aspects will be considered. Topics include information about types and purchasing of digital cameras; theory, mechanics, and art of digital imagery; digital darkroom; eccentricities of digital photo taking; stitching photos for virtual reality; and preparing digital images for print, World Wide Web and other digital media. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 80. ADVISORY: CSIS 1 or CSIS 2/2L or ART 8A or equivalent computer experience.Student Learning Outcomes: - Create photographic artworks utilizing compositional considerations, and design elements and principles such as: line, shape, volume, balance, emphasis economy, variety, repetition, rhythm, space, texture, value, and color.
- Create a digital photographic portfolio in a variety of styles.
- Research and write essays dealing with photographic and digital history, artists, and digital photographic techniques and processes.
- Critique and discuss digital photographic ideas and concepts.
- Analyze and discuss digital photographic art theories.
- Use digital photographic cameras, computer equipment and digital programs utilizing digital techniquesto create dynamic digital photographic images.
DM 85 Web Development and Design 3.0 unitsDescription: Basic and intermediate principles of developing and designing web pages using html editor, content management systems, and/or CSS. Emphasis will be on concept development, interface and navigation design, layout principles and the use of a html editor and CSS to execute, develop and maintain professional Web sites. Topics will include enhanced text formatting, styles and forms. This course also includes the integration of multimedia components such as graphics, sound, animation and video. This course is also listed as CSIS 85. This course has the option of a letter grade or pass/no pass. ADVISORY: CSIS 6 or knowledge of HTML/CSS.Student Learning Outcomes: - Develop and design high-level web pages, using a html editor or content management systems, programming in HTML and CSS, utilizing good design principles and applying various techniques; working individually and in groups.
PLO: 1 and ILO: 2,3,7,1
- Design and construct web pages/sites using universal design principles in accordance with section 508 and other applicable federal and state laws.
PLO: 1 and ILO: 2,3,4,1,7
- Design a functional website that contains at least four pages that demonstrate the use of tables, lists, graphics, rollovers, and links.
PLO:1 and ILO: 2,3,7
- Publish a well developed and designed website to a remote host to provide users with a quality experience.
PLO: 1 and ILO: 2,3,4,1,7
DM 98 Special Topics 0.5 units
Description: Special topics courses examine current problems or issues of interest to students within a specific discipline area. For topical content information, consult with the appropriate department chairperson. For transfer status, check with a counselor. May be repeated for credit with different topics. This course has the option of a letter grade or pass/no pass.
DM 107 Digital Media Design 3.0 unitsDescription: This course explores the application of design principles and concepts across current digital design tools. Students will explore visual design for time-based, digital, and print media. The course seeks to develop students' competencies with the industry standard design tools of the Adobe Suite, yet recognizes the value of emerging, consumer-based design tools that may allow students to further their understanding, skills and experience. Thus, some current mobile apps may be introduced as examples of the fast paced and ever changing digital 'toolbox' of today's designers. This course has the option of a letter grade or pass/no pass. Also listed as CSIS 107. Student Learning Outcomes: - Critically analyze graphic layouts in terms of design principles, then synthesize their own example.
- Critically analyze digital media from a story perspective and discuss the connection between design principles and story development.
- Using a topic, synthesize a cohesive visual story across multiple digital media pieces by implementing design principles.
- Demonstrate industry standards digital media skills using Adobe Creative Suite.
DM 108 Digital Media Lab 0.5 unitsDescription: Supervised practice and individualized computer assisted learning or software applications and techniques commonly found in the design and production of digital media (e.g., digital art and imaging, digital photography, digital print, digital audio/video, web design design/authoring, DVD/CD ROMs, animation). Supplements lecture courses. Open entry/exit, so may be added anytime during the semester. This is a pass/no pass course. Also listed as CSIS 108. ADVISORY: CSIS 1 or CSIS 2/2L or equivalent computer experience.Student Learning Outcomes: - Create and produce digital media projects by analyzing project and rationally determining steps to produce project in a defined timeline. Critically determine aesthetics (e.g., balance, rhythm, color) and apply skills to realize them in a cohesive manner throughout project development. Analyze project and critically determine what software and/or steps will be needed to solve design problems.
- Perform in interdisciplinary environment. Analyze others social interaction and work in a cooperative manner.
- Demonstrate responsibility in project development and production by producing project on time. Analyze overall project development steps and elements then critically determine own role to play.
DM 110 Interactive Animation: Flash 3.0 unitsDescription: The production of vector graphics, animation, and interactive multimedia in Shockwave-Flash format for web pages and other digital media. Design of highly interactive web site interfaces and animated games using Flash actions (scripting). Useful for web designers/developers, animators, and multimedia authors. This course has the option of a letter grade or pass/no pass. Also listed as CSIS 110. ADVISORY: CSIS 1, CSIS 2/2L, CSIS 124 or basic computer knowledge.Student Learning Outcomes: - The student will be able to analyze requirements for website interfaces, web marketing banners, and interactive games, then using animation software, design and produce animation for actual use on the World Wide Web and other digital media.
DM 111 Sound Design for Digital Media 3.0 unitsDescription: Study and practice of the techniques and aesthetics of sound design especially for digital media (i.e., digital video/film, DVD, video games, WWW, and presentations.) Recording (including live audio), mixing and processing of Foley effects, ADR, voice-overs, sound tracks, and narration. This is not a music composition course, but use of sampled and electronic music/loops for creating background music will also be studied. This course has the option of a letter grade or pass/no pass. ADVISORY: CSIS 1 or CSIS 2/2L or equivalent computer knowledge.Student Learning Outcomes: - Student will demonstrate knowledge and use of microphones, digital audio workstations, and other equipment needed for recording and mixing audio for digital media
- Student will understand the basics of sound and psychoacoustics especially as applied to digital media.
- Students will demonstrate an understanding of the emotional meaning and aesthetic of a variety of sounds.
- Students will be able to coordinate and integrate sound to time based media such as film/video in such a way as to heighten the aesthetic/emotional effect.
- Students will be able to synthesize a sonic environment, soundscape, or gestalt.
- Students will be able to record audio in the field or studio as well as invent new sound objects.
- Students will be able to produce music soundtracks using loop based digital audio software.
- Students will show understanding of the role that sound plays in Film, TV, WWW, interactive media, and video games.
- Students will demonstrate skills in working with other team members to integrate sound into digital media projects.
- Students will show understanding of the social and cultural ramifications of music and sound and the role it plays in shaping the reality of time-based art.
- Students will demonstrate a knowledge of Foley effects from an historical point of view and how to create and use them in digital media.
- Students will demonstrate knowledge of digital compression techniques to enable sound to play on the web, in a DVD, or other digital media.
DM 113 Introduction to Digital Video 3.0 unitsDescription: Introduction to the aesthetic and technical aspects of single camera digital video recording, non-linear editing, visual effect generation and production of video (and associated audio) using DSLR's and smart phones plus software such as Boords, FilmIC, iMovie, Premier, Final Cut Pro, Motion and After Effects and an introduction to Camtasia. Also considered will be preparation of the video for distribution through on-line channels such as mobile devices and the Internet (e.g. YouTube). Students will develop a full video project, including idea development, story boarding, script development, video shooting, editing, and voice over recording in preparation for their final project. This course has the option of a letter grade or pass/no pass. ADVISORY: CSIS 1 or CSIS 2/2L or equivalent computer experience.Student Learning Outcomes: - Plan a video production using standard pre-production techniques, define and analyze digital video/audio requirements for a digital/multi media project and then demonstrate the use of single camera digital video recording and accessory equipment to capture footage for a short video project.
- Create and produce time-based visual art and sound and apply these skills to a video project which will be prepared for distribution in at least two formats.
- Reflect on their visual story from the point of view as a client and an observer and discuss it in terms of morality, ethics of using others material (copyright law), and the social relevance to the intended audience.
DM 114 Digital Media Production 2.0 unitsDescription: A team oriented practicum that focuses on the application of learned skills to the production of digital media and digital print projects, such as web sites, CD ROM, and DVDs. Project development will be accomplished according to team derived master schedules. Lectures will be on project management, work coordination and production techniques, client-team interface, asset management and integration, budget estimates, testing, and copyright infringement. Please note that this is very much a team oriented class. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 114. ADVISORY: At least one of the following: ART 75, CGE 2, JOUR 18A, MUS 21, CSIS 7, CSIS 71, OR CSIS 77. or possess equivalent skills from any one of the following areas: digital media, computer graphics, digital print, film, TV/video, journalism (publishing), drawing or illustration, web design/ development, business/marketing, or programming.Student Learning Outcomes: - The students will be able to work in a team oriented environment for the production of digital media or digital print projects.
- They will be able to explain basic copyright infringement considerations, scheduling terminology, asset management techniques, client relations, and team psychology.
- The students will be able to describe the whole production process.
DM 117 Visual Effects-Motion Graphics 3.0 unitsDescription: Study of the design of motion graphics and special effects used in digital video and film, web, multimedia, and interactive games. Includes video/graphics compositing techniques, 2D animation, basic 3D animation, and special effects commonly generated in digital post- production. Software such as Adobe After Effects or Apple's Motion will be used. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 117. ADVISORY: DM/ART/CSIS 113 or DM/ART/CSIS 140 or DM/ART/CSIS 77 or THEA 17A or basic knowledge of digital video/film editing.Student Learning Outcomes: - Students will analyze video and synthesize complementary design for motion graphics
- Students will conceptually visualize a design incorporating good aesthetics and construct a linear storyboard for a commercial or PSA
- Students using cognitive reasoning will determine spatial attributes needed to set 2D objects in a 3D space and construct the motion image
- Students will analyze a story/video and cognitively determine elements that will be good for designing metaphorical and aesthetic looking objects for animation.
- Students will analyze motion in a 3D space and apply techniques needed to compose a digital animation
- Students will organize and edit sounds and apply them while constructing an aesthetic holistic animation scene.
- Students will determine the elements needed for a major creative motion graphics project and formulate the steps needed to work through the process.
- Students will operate computers and software in such a way as to demonstrate their knowledge of motion graphics and visual effects concepts.
- Students will discuss principles of design for motion graphics commonly used in commercial movie, game, broadcasting, or web sites.
- Students will critically evaluate commonly viewed motion graphics and describe their analysis with other members of the class.
- Students will analyze a 2D scene and insert a 3D animated character situated in a life-like manner
DM 140 Basic Digital Film/Video Production 1.0 unitsDescription: An on-line self-paced course covering the basics of film/video production and post production (editing) using "easy to use" computer software such as Apple's iMovie. Beneficial for students who are producing a video/film project as a requirement for another college course, extra skills development, or for self interest. Completion of the associated class or personal project in DVD format using either personal video equipment or the equipment in the Digital Media Studio is required. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 140.Student Learning Outcomes: - In a team environment or individually, student demonstrates analysis of a story and creates needed steps such as script writing& storyboarding for its production.
- Student demonstrates ability to organize others with an aesthetic concern. Critically analyzes situations and applies learned principles of movie producing such as camera position, lighting design, and on- screen movement.
- Student will be able to rationally solve problem of organizing video material into a continuous and logical progression using computer software as a tool.
- Student using a computer and software will demonstrate methods for adding and/or creating audio/music material to project so that it aesthetically enhances the visual content and storyline message.
- Student will demonstrate principles of motion design by adding titles and effects using computer software.
- Student or students will demonstrate analysis by critically reviewing work and deciding when it is complete and aesthetically pleasing.
- Student will demonstrate knowledge of computer software by creating a DVD of project.
DM 160 Game Design 3.0 unitsDescription: Intended for students who want to explore game design and computational media. Compelling successful games are created by developers who have absorbed the fundamental principles of good game design. Students will analyze existing games for their educational and entertainment value, and create their own games using freely available software and game development environments. Key concepts such as game math, textures and materials, geometry and topology, lighting, sound and special effects will be explored. No previous programming experience is necessary. This course has the option of a letter grade or pass/no pass. This course is also listed as CSIS 160.Student Learning Outcomes: - Students will discuss the fundamentals of good game design and explain what elements or features contribute to making a game compelling and popular.
- Students will identify sprites, objects and components needed to implement a given game concept.
- Students will design and implement at least two additional game levels that extend the concepts presented in class.
- Students will identify the logic errors in the coding of games and make appropriate corrections to make the games function as specified.